Showing posts with label goblin. Show all posts
Showing posts with label goblin. Show all posts

Jul 1, 2023

King Dottie and his gnarly twig

King Dottie and his gnarly twig

They say that crown is really a wig

They say his kingdom is really weak

But to be fair he’s only done it for a week


King Dottie and his dirty clothes

They say the dots are flies in loads

They say his eyes are really warts

And that he only command through his farts

 

King Dottie and his seal clad castle

(building that fortress was really a hassle!)

Goblin King, Saviour, he’s all they got

Vanquisher, Invader - but always old Dot

 

 


Sep 24, 2017

Golemblins

If you fill a wooden barrel with goblin intestines - and one or several other mundane things - under a full moon while reciting the nine verses of Bubbling Blurbs of Boghat, you'll get a golemblin.

For every mundane thing you throw in, roll a d6 and look up the result below:
1: utter failure. Regardless of what you've tossed in, the golemblin goes insane and rages, starting with you
2-3: yay, the item's positive side-effect kicks in
4: both positive and negative side-effect (if any) kicks in
5-6: yikes, only the negative side-effect of this item kicks in

Golemblins speak ghargel - a mixed dialect that sounds like stew cooking. If a golemblin gets into a heaty discussion, it may start to leak some of its gooey inside through whatever cracks in the barrel it speaks through (some golemblins have thus talked themselves to death by dehydration).

You may put in some other stuff as well to give additional properties. Be inspired by this nice table compiled by the folks over at Google+:

#ItemPositive effectNegative effect
1Copper wiresElectrical attackChance of getting electrified and stunned when hit by metal
2Hot coalsSmoke attackGets a heart of burning coal that needs to be kept burning by feeding it hot embers. One hot ember keeps the heart burning for 24 hours. There is also a chance the Golemblin creates a small flame around it whenever it takes damage.
3Raptor clawsExtra claw attackGains an extra arm and claw but develops physical dysphoria and gets -1d6 on all attacks
4Crystal ballClairvoyanceMakes a sound of crushing glass when walking that can be heard about 20 feet away
5Elf earsSharp sensesElf ears
6Crushed butterfliesFlightAddiction to pollen
7DucklingMore obedient to its creatorWon't shut up
8Beef shankMore HPIs lazy and sleepy all the time
9Jug of moonshineBonus to morale, immune to fearSings, stumbles, is drunk all the time
10Bowl of curdled milkFireproofStinks
11Sulfur and saltpetreShoots fire blastsExplodes when reduced to 0 hp
12Hangman's nooseHas +3 to all saving throwsEveryone in 10' radius has -3 to all saving throws
13Big diamondAC as full plateKleptomaniac
14Viper skinsPoison biteAlways lies
15Turtle shellPlus 1 to ACMoves at half speed
16Troll skull19 Strength2 Intelligence
17Rabbit's footReroll 1sAlways limping
18Tree branchBark skinStiff like a tree: -1d6 to Dexterity/Agility/Flexibility
19Spotted dogtrip attack and good sense of smellProne to chasing small animals
20Eye of a flesh demon of ChoomCone of Disintegrationdisassociative flesh tends to collapse on a failed Con save every round, pulling itself together slowly
21Big rockSlam and knockdown attack
22Little rockSlingshot attack
23Dirty shoeStinking cloud attack
24Floppy hatCircle of comfortable shade (protects goblins from sunlight)
25EyepatchBlindness attack
26Coil of ropeEntangling lasso attack
27Ingot of ironCold iron attack
28Shiver of silverSilver attack
29Lump of goldDetect richest target
30Clod of claySlowing attack
31Shard of potteryBanish attack (ostrakha)
32AxeheadSlashing attack
33Bundle of boltsShoots bolts of goblin juju
34Stack of paperAdministrative red tape aura increases zone of controlExtremely good at administrative tasks but is not very likely to follow any order unless it is administrative. Has a fondness for complicated tasks that takes long time to complete.
35Coiled springJump attack
36Toy or real clownFear attack
37SnailSlime attackAny movement is at half speed
38Puppy dog's tailAura of cuteness
39Cat eyesSees in the darkGet an own agenda (only known to the Golemblin) to serve itself and wont hesitate to use others to fulfill it.
40Frog legsLeap and swimmingGets slimy mucous coverd skin that is glue like
41Fish tailsFaster swimmingVery short memory
42Seven snakesConstriction attack with intestines in barrelPetrifying gaze.
43Sword and stoneTrue king detectionChance of havinging attacks returned on self.
44Crypt Cup-1d6 to highest ability, -1d6 to lowest abilityIf the same character drings from the cup twice, it turns to dust. -1d6 on ALL abilites
45Molted snake skinOily skin making it difficult to grappleGet blind and only sense vibrations (not that sensitive though)
46Handful of candyMoves faster and is permanently excited (will not retreat)Huge deficit of attention - Easy to distract
47MarblesImpossible to trip and make fall proneClattering noise (no surprise)
48Watercolour paletteCan open passages through walls by painting a door Becomes mute and socially awkward


(Contributors in no particular order: Luka Rejec, Liban Issa, Simon Forster, Łukasz Krupiński, Cody Mazza, Jean-François Lebreton, and that Swedish bloke.)

Some nice illustrations by some very talented people to get your imagination going:

Matthew Adams
("A barrel Golem, made with predominately with snails and spiders. I suspect an apple with a maggot was thrown in too.")

Henrik Rosenborg

Scrap Princess

Scrap Princess


Luka Rejec


Actual footage of an actual golemblin. Taken in Sweden yesterday by yours truly.

Dec 18, 2013

Compulsive goblin carolers



Goblins love to sing.

Or, rather, to make sounds with their throats that only differs from their usual babble in that it is more rhythmical.

So, goblins love to make sounds with their throats. During the high season of the annual common goblin cold, some are struck by another compulsive behavior: they need to spread these guttural ear diseases throughout the queendoms.


Forming a band of goblin carolers
Grab any number of dice (equal to how many carolers you want), throw them, and look up each die result below.
  • Even number represents multitasking goblins: they both sing and play an instrument
  • Odd number are goblins that just "sings"
  • The number 1 is special: this is a goblin that is conducting the group. This goblin is thankfully mostly quiet


Instrument (even number-goblins)
Those who both sing and play an instrument, may (roll again):
  1. Sing into a wooden bucket, held in front of their face, for that "special" effect
  2. Hit the nearest goblins with a wooden spoon, more or least on beat
  3. Play the "flute", by sticking any number of fingers into their mouth and blow
  4. Play the "trumpet", by grabbing and blowing into another goblin's ear
  5. Snapping their toes
  6. Thrusting a sword into a pile of snow repeatedly 


The conductor
For a baton, this goblin use (roll again):
  1. His long, gnarly nose
  2. Two arrows tied together with a bit of string
  3. A twig, too long to handle gracefully
  4. Piece of goblin underwear 
  5. "INVISIBLE SUPER POINTY SINGY THING!!" (nothing, but he's a great poser)
  6. An animal leg, alarmingly fresh


Titles of songs they may (try) to "sing"
Roll once for each column, combine:

1 The joy of licking sticky trees
2 Hark, the angels are fighting piles of snow
3 Blessed Brood Mother, she who is eating people
4 Goblins sing while gargling loudly
5 Ugly humans, farting poison
6 Snow fall, start being hung over



These bands of goblin carolers travel the roads, sneaking up on people to perform their songs. They will sing 1d4 songs, after which they will attack their audience on sight.

Dec 2, 2012

The annual common goblin cold

During the long, cold winter, 1 out of 20 goblins is affected by the annual common goblin cold.

It's a short lived illness, lasting no longer than a a couple of days, during which the goblin besides sneezing will:
  • Put on a strange red hat
  • Disappear from the goblin village
  • And deliver presents

The goblin is struck by a compulsive behaviour, forcing it to hand out gifts whether the receiver wants it or not. It will do this mostly during the dark hours of the day.

The presents are wrapped in:
  1. Animal hide
  2. Expensive (probably stolen) cloths
  3. Used goblin underwear
  4. Torn clothes
  5. Moss
  6. A stained carpet
Unfortunately for the gift receiver, the wrapped present may contain anything the sick goblin finds during his travels, most probably something it steals from any settlements it wanders upon.
In general, the gift most probably contains:
  1. A wooden stick
  2. Kitchen utensils
  3. Goblin underwear
  4. A key
  5. A leather pouch containing three other things from this list
  6. 1d6 coins from another country
  7. A toe from a troll
  8. Wine with a strange taste of cinnamon
  9. A small iron box, locked. A sound can be heard from within.
  10. A leather strap with runes on it
  11. A bucket
  12. Dirt
The condition of the content is:
1-7. Normal
8. Broken/useless
9. The inverse of its obvious usage
10. Out of this world-magical
Although most goblins don't speak the human tongue, it never hurts to say "thank you".