Wearer can live on even if it's just the skull left, as long as the parasol is carried around.
The antibard is a person who destroys music through aerial sorcery.
He or she hates all things rhythmical, sung, or hummed. And dancing. Especially dancing.
Abilities
Touching a wooden instrument for at least ten seconds will make it do one of the following:
- Bend (broken)
- Detune horrible (but still functional)
- Render it mute (the instrument's been cursed; still functional, only completely silent)
- Nothing
Spells
Semibreve rest
Casting time: Immediately
Targets: Anyone about to cast a spell
This spell interrupts the targeted sorcerer by inserting a whole rest in the spell uttering, pushing it back to the next round. The spell isn't lost, just merely delayed.
Hide muse
Casting time: 1 round
Targets: Other bards
Until the targeted bard makes a successful CHA-save to realize that inspiration comes through hard work and not from above, s/he will not be able to utilize any musical spells to inspire others.
Katakk is a race of avian humanoids found in leaf forests. They are a friendly bunch (except when they're waging war against stupid neighbours), living in huge nests on the ground (the size of a regular tavern).
Due to a malformation in their left leg, they walk around looking like they're about to kick someone in the face.
Greeters are a horrible manifestation of the frustration of hosting a party unwillingly and still being a good host.
They pop up out of nowhere, right in front of your face, and let out a terrible shriek (actually meaning "Welcome, nice to see you" in their own wicked tongue) - only to disappear the next second.
Mostly found in haunted mansions. They are harmless, unless you overstay your welcome.
Djantas; half djinn, half Santa (also known as "half-arsed bringer of half-wishes").
Only found in century old bottles of julmust, these spirits offers a wish to whoever freed them. It then gift wrap the wish and flies away to the nearest settlement, to deliver the wonderful gift to anyone looking like they'd need a present.
Note on wish fulfilment: due to their half-nature, wishes are always only half fulfilled, e.g. a wish for resurrection only brings a person halfway back to life (rendering them undead).
A collect of uneven, pseudogeomorphs:
(UPDATE 2015-01-01: I made an interactive version of it here: morphs.pushingcows.se)
Due to a malformation in their left leg, they walk around looking like they're about to kick someone in the face.
Greeters are a horrible manifestation of the frustration of hosting a party unwillingly and still being a good host.
They pop up out of nowhere, right in front of your face, and let out a terrible shriek (actually meaning "Welcome, nice to see you" in their own wicked tongue) - only to disappear the next second.
Mostly found in haunted mansions. They are harmless, unless you overstay your welcome.
Djantas; half djinn, half Santa (also known as "half-arsed bringer of half-wishes").
Only found in century old bottles of julmust, these spirits offers a wish to whoever freed them. It then gift wrap the wish and flies away to the nearest settlement, to deliver the wonderful gift to anyone looking like they'd need a present.
Note on wish fulfilment: due to their half-nature, wishes are always only half fulfilled, e.g. a wish for resurrection only brings a person halfway back to life (rendering them undead).
A collect of uneven, pseudogeomorphs:
(UPDATE 2015-01-01: I made an interactive version of it here: morphs.pushingcows.se)
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