- Every time you get resurrected, you get another head on top of any head(s) you previously had:
Roll any die. If even, new head is a cyclops.
Roll nearest die. If even, new head has psionic abilities.
Roll furthest die. If even, it's a fish head.
Roll die closest to food. If even, head speaks foreign language.
Roll two dice of different sizes. If both are even, head has a constant cold (sneezes, runny nose, etc.).
Roll die closest to your left hand. If even, new head shares brain with you (knows your thoughts etc.).
Roll die closest to your right hand. If even, new head refuses to wear helmet.
- Totemfolk are sturdy hillfolks that are often employed as battering rams in times of sieges
- Totemfolks always speak in sentences containing exactly as many words as they have heads - no more, no less.
- Totemfolks can transform into missiles and fly to other continents. This is only true if you're currently playing in a somewhat modern campaign that mentions totemfolks and/or missiles.